![]() ![]() – Talk to Eva about how she got stuck here. “What I did back in the fat days in none of your business. Just play the entire game with this control scheme and the Trophy will pop as soon as you complete the fourth year. They take a bit to get used to, but once you get the hang of it, it’s really not a problem. ![]() This control type is not as fluid as current games are. Tim demanded this Trophy.Īs soon as you have control of Manny, press start, go to “Movement Mode” and then select “Tank Controls”. – Play the whole game with tank controls. If you are trying to avoid spoilers, it is recommended that you complete the game before reading any further. Spoiler Alert: There are spoilers within the guide. It works out, there are four years and four save slots, convenient, huh? That way, if you miss a Trophy, you can just reload that year and quickly replay it instead of the whole game. It’s also a good idea to save your game in a different slot every time you complete a year. There is no autosave in this game, so you have to manually save. An important thing to remember is to save your game very often. Which is incredibly easy, as long as you know where to look and who to talk to. To earn these Trophies, you have to get the characters to say the quotes. They are all quotes from the characters within the game. The Trophy names are different than usual games. The remaining 43, are all tied to story events and character interactions. I didn't feel annoyed that it wasn't clear to me.There are four Trophies that are story related and one that is playing with a certain control scheme. It's a leap I would have never logically made, but even though I had to use a guide seeing the solution play out was quite creative and amusing. How would you assume you get a group of blue collar workers to let you past? Well, you have to go speak to the angsty goth looking people in a bar a few screens away, trade them something so that they give you what is effectively the communist manifesto, and then you can give that to the bees, which starts a labour revolution and causes them to move. Unfortunately, some blue collar worker bees are blocking your path. I don't remember the specifics of every puzzle so I might be mistaken on some details, but I remember one example where you had to get into some place at the docks. Often I felt like 'man, I'd have never figured that one out'. ![]() I got satisfaction from the puzzles I solved, and even those I didn't, I tended to find the solutions interesting. I'd try and figure stuff out on my own, but I wouldn't beat my head against a wall if I couldn't figure something out after 5 or 10 minutes. I cheated to get through the game, and used a guide whenever I found myself stuck. ![]() The thing is I don't really appreciate the puzzles in these games, and Grim Fandango I also found quite obtuse a good portion of the time. It's the only P&C I've ever really enjoyed. This is something so many modern adventure games misses.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |